BROWSER GAME
A pixel-art arcade shooter — WASD to move, mouse to aim, blast through six levels of enemies.
Retro Gunner is a top-down arcade shooter built in vanilla JavaScript on an 800×600 canvas. Six levels, three enemy types, health pickups, screen shake, and a save system — all drawn pixel-by-pixel with no image assets. A complete little game in a single file.
How it works: Everything is drawn with fillRect at a 3× pixel scale — no sprites, no engine, no build step. A tight requestAnimationFrame loop handles movement, collisions, enemies, and particles.
Every template gets rebuilt around your brand, your copy, and your goals — nothing ships as-is. Tell me what you are building and I will adapt it.
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